I am currently working towards a PUBLIC demo of Erios! This will be a vertical slice of the game, showcasing the core mechanics and features. The demo will be available for free on Steam! After the demo, it’s time to start polishing up all mechanics, fixing bugs, and prepare for the release!
- Completed 50
- In progress 2
- On hold 2
- To do 33
Estimated time left: 36–109 weeks
I can’t work on Erios full-time unfortunately, and since I am a solo developer, progress depends on me. These numbers are estimations based on my private Erios task board. The date can change if new tasks are added or removed. Fear not tho, as Erios is coming! Perhaps slower than you and me would want it to be, but I do make progress every week!
| Category | Progress | Done | Left | Working on now |
|---|---|---|---|---|
| Core | 58% | 14 | 10 | House Interiors, Job System in progress · Combat System on hold |
| Skill | 44% | 7 | 9 | – |
| Entity | 67% | 6 | 3 | – |
| Modding | 40% | 2 | 3 | – |
| Campaign | 33% | 1 | 2 | – |
| Expedition | 33% | 1 | 2 | – |
| Gamemode | 33% | 1 | 2 | – |
| Multiplayer | 75% | 3 | 1 | – |
| Customization | 50% | 1 | 1 | – |
| Mapping | 50% | 1 | 1 | Hergen - Level Design on hold |
| Design | 0% | 0 | 1 | – |
| Input | 0% | 0 | 1 | – |
| Sound | 0% | 0 | 1 | – |
| Accessibility | 100% | 3 | 0 | done |
| Workflow | 100% | 3 | 0 | done |
| UI | 100% | 2 | 0 | done |
| Undefined | 100% | 2 | 0 | done |
| Lunaris | 100% | 1 | 0 | done |
| Organization | 100% | 1 | 0 | done |
| Testing | 100% | 1 | 0 | done |
Everything still to do, grouped by category.
Campaign 2
- Journal
- Rules
Core 10
- House Interiors in progress
- Job System in progress
- Combat System on hold
- New Game Plus
- Randomizer
- Title System
- Trading & Financial System
- Transportation System
- Water System
- Weather & Climate System
Customization 1
- Transmog System
Design 1
- Hergen - Storyline
Entity 3
- Bird
- Dialogue - Scenes
- Wolf
Expedition 2
- Mines of Hergen
- Multiplayer
Gamemode 2
- Arena
- Racing
Input 1
- Input Events
Mapping 1
- Hergen - Level Design on hold
Modding 3
- Mod Pack Customization
- Mods - Custom items & 3D Models
- Mods - Undo & Redo steps in Level Editor
Multiplayer 1
- Online - Better Lobby Menu
Skill 9
- Blacksmithing
- Carpentry
- Explorer
- Fishing
- Herbalism
- Jewelcrafting
- Justice
- Leatherworking
- Thieving
Sound 1
- NPC Voice Audio
Everything already finished, grouped by category.
Accessibility 3 of 3 done
- Color Blind Mode
- Compatibility Mode
- HUD positioning
Campaign 1 of 3 done
- Saving & Loading
Core 14 of 24 done
- Achievements System
- Architecture
- Benchmarking System
- Data Migration Upgrade
- Dynamic Encounter System
- Equipment & Inventory System
- Faction System
- Gamemode - Multiplayer
- Hero Main Menu
- Level Chunk System
- Platform - MacOS
- Quest System
- Songs System
- Time System
Customization 1 of 2 done
- Equipment - Shirt & Tabards
Entity 6 of 9 done
- Actor Avoidance
- Body Shapes
- Dialogue System
- Relations
- Scheduling System
- Traits System
Expedition 1 of 3 done
- Setup
Gamemode 1 of 3 done
- Architecture + Wave
Lunaris 1 of 1 done
- Lunaris Autogenerated Documentation
Mapping 1 of 2 done
- Hergen - Cave of Allunissa
Modding 2 of 5 done
- Mods - Dependencies
- Mods - Resource Editor
Multiplayer 3 of 4 done
- Online - Player List
- Online - Ranged Chat
- Online - Reconnect System
Organization 1 of 1 done
- Structure - Move Model files
Skill 7 of 16 done
- Alchemy
- Archeology
- Artist
- Builder
- Farming
- Forestry
- Mining
Testing 1 of 1 done
- Integration Test Project
UI 2 of 2 done
- Dynamic UI - Settings Menu
- Notifications
Undefined 2 of 2 done
- Dedicated Server
- Mods - Terrain Editor
Workflow 3 of 3 done
- Automate FBX conversion
- Automated Progress Report Generation
- Workflow
In progress
- Job System
- House Interiors
Recently completed
- Mods - Dependencies
- Farming
- Forestry
- Builder
- Equipment - Shirt & Tabards
Recently added
- Mods - Undo & Redo steps in Level Editor
- Job System
- Equipment - Shirt & Tabards
- Body Shapes
- House Interiors
After the demo has been released, most of Erios its mechanics and features will have been implemented already, as the demo is a vertical slice of the game. The full release will further expand on the content, features will be polished to be release ready, and of course all gathered feedback from the demo will be taken into consideration. The demo only revealed a slice of Weldanar, and with the full release, you will be able to explore the entire region!
- To do 4
Estimated time: 3–8 weeks
I can’t work on Erios full-time unfortunately, and since I am a solo developer, progress depends on me. These numbers are estimations based on my private Erios task board. The date can change if new tasks are added or removed. Fear not tho, as Erios is coming! Perhaps slower than you and me would want it to be, but I do make progress every week!
Everything planned, grouped by category.
Accessibility 2
- Input - Double Press
- Input - Multi Keys
Gamemode 1
- Enhancements for Release
Scenario 1
- Replay System
The release of Erios is only the beginning! After the release, the Chapters of Erios content updates will start! Each Chapter of Erios is a bundle of new content around a certain theme. It might contain a new region, characters, quests, new features and of course quality of life improvements. The community will be actively involved, as together we will explore new lands in Erios!
Everything planned, grouped by category.
Accessibility 1
- Blind Mode
Challenge 1
- Leaderboard
Input 1
- Controller Support
Lunaris 1
- Attributes