Demo readiness

Updated 13 September 2026, 01:58 · refreshes every Sunday

56% 49 of 87 demo tasks completed
Completed 49In progress 1On hold 2To do 35

Hours logged

594h
of 988 estimated

Hours remaining

552h
394h × 1.4 safety margin

Estimated finish

37–110wk
at 5–15 hours a week

I am currently working towards a PUBLIC demo of Erios! This will be a vertical slice of the game, showcasing the core mechanics and features. This will be available for everyone to play and test out on Steam! After the demo is released, I will continue to work on the game until the full release. The full release will include the processed feedback from the demo, more content, features, and polish.

Where the work for the demo still sits, by area. Areas with the most remaining hours come first; finished areas sink to the bottom.

Where the remaining hours are

Estimated hours per area, done versus remaining

125h left
108h left
28h left
24h left
24h left
16h left
15h left
14h left
12h left
10h left
10h left
5h left
3h left
done
done
done
done
done
done
done
0h50h100h150h200h250h300h350h
Hours doneHours remaining

Click an area for its task list.

Show as table
AreaTasks doneHours doneHours remaining
Core14 / 24206125
Skill7 / 1684108
Entity6 / 97428
Gamemode1 / 32424
Modding1 / 51024
Mapping1 / 21216
Expedition1 / 32015
Campaign1 / 32014
Design0 / 1012
Customization1 / 2810
Sound0 / 1010
Input0 / 105
Multiplayer3 / 4253
Undefined2 / 2350
Accessibility3 / 3320
Workflow3 / 3160
UI2 / 2100
Lunaris1 / 180
Organization1 / 160
Testing1 / 140

Every feature still to be built, grouped by area. The tag says which milestone it belongs to: the demo, the full release, or a free update after release. Hours are the current estimate where one exists.

46 open features 38 for the demo 4 before release 4 after release

Accessibility3 open · 6h

  • Input - Double Press Release 2h
  • Input - Multi Keys Release 4h
  • Blind Mode Future

Campaign2 open · 14h

  • Journal Demo 6h
  • Rules Demo 8h

Challenge1 open

  • Leaderboard Future

Core10 open · 125h

  • Combat SystemOn hold Demo 30h
  • House InteriorsIn progress Demo 10h
  • Job System Demo 6h
  • New Game Plus Demo 6h
  • Randomizer Demo 12h
  • Title System Demo 6h
  • Trading & Financial System Demo 16h
  • Transportation System Demo 16h
  • Water System Demo 8h
  • Weather & Climate System Demo 15h

Customization1 open · 10h

  • Transmog System Demo 10h

Design1 open · 12h

  • Hergen - Storyline Demo 12h

Entity3 open · 28h

  • Dialogue - Scenes Demo 8h
  • Bird Demo 12h
  • Wolf Demo 8h

Expedition2 open · 15h

  • Mines of Hergen Demo 10h
  • Multiplayer Demo 5h

Gamemode3 open · 36h

  • Arena Demo 12h
  • Racing Demo 12h
  • Enhancements for Release Release 12h

Input2 open · 5h

  • Input Events Demo 5h
  • Controller Support Future

Lunaris1 open

  • Attributes Future

Mapping1 open · 16h

  • Hergen - Level DesignOn hold Demo 16h

Modding4 open · 24h

  • Mod Pack Customization Demo 4h
  • Mods - Custom items & 3D Models Demo 8h
  • Mods - Dependencies Demo 6h
  • Mods - Undo & Redo steps in Level Editor Demo 6h

Multiplayer1 open · 3h

  • Online - Better Lobby Menu Demo 3h

Scenario1 open · 12h

  • Replay System Release 12h

Skill9 open · 108h

  • Blacksmithing Demo 12h
  • Carpentry Demo 12h
  • Explorer Demo 12h
  • Fishing Demo 12h
  • Herbalism Demo 12h
  • Jewelcrafting Demo 12h
  • Justice Demo 12h
  • Leatherworking Demo 12h
  • Thieving Demo 12h

Sound1 open · 10h

  • NPC Voice Audio Demo 10h

Everything already finished for the demo, by area. Hours are the original estimates.

Accessibility3 / 3 done · 32h

  • Color Blind Mode4h
  • Compatibility Mode4h
  • HUD positioning24h

Campaign1 / 3 done · 20h

  • Saving & Loading20h

Core14 / 24 done · 206h

  • Achievements System30h
  • Benchmarking System8h
  • Architecture3h
  • Quest System40h
  • Data Migration Upgrade4h
  • Dynamic Encounter System25h
  • Equipment & Inventory System20h
  • Faction System12h
  • Gamemode - Multiplayer8h
  • Hero Main Menu8h
  • Level Chunk System12h
  • Platform - MacOS12h
  • Songs System20h
  • Time System4h

Customization1 / 2 done · 8h

  • Equipment - Shirt & Tabards8h

Entity6 / 9 done · 74h

  • Dialogue System16h
  • Actor Avoidance4h
  • Body Shapes8h
  • Relations10h
  • Traits System16h
  • Scheduling System20h

Expedition1 / 3 done · 20h

  • Setup20h

Gamemode1 / 3 done · 24h

  • Architecture + Wave24h

Lunaris1 / 1 done · 8h

  • Lunaris Autogenerated Documentation8h

Mapping1 / 2 done · 12h

  • Hergen - Cave of Allunissa12h

Modding1 / 5 done · 10h

  • Mods - Resource Editor10h

Multiplayer3 / 4 done · 25h

  • Online - Player List4h
  • Online - Ranged Chat1h
  • Online - Reconnect System20h

Organization1 / 1 done · 6h

  • Structure - Move Model files6h

Skill7 / 16 done · 84h

  • Alchemy12h
  • Archeology12h
  • Artist12h
  • Builder12h
  • Farming12h
  • Forestry12h
  • Mining12h

Testing1 / 1 done · 4h

  • Integration Test Project4h

UI2 / 2 done · 10h

  • Dynamic UI - Settings Menu10h
  • Notifications0h

Undefined2 / 2 done · 35h

  • Dedicated Server20h
  • Mods - Terrain Editor15h

Workflow3 / 3 done · 16h

  • Automated Progress Report Generation8h
  • Workflow3h
  • Automate FBX conversion5h

In progress

  1. House Interiors Core

Recently completed

  1. Farming Skill
  2. Forestry Skill
  3. Builder Skill
  4. Equipment - Shirt & Tabards Customization
  5. Body Shapes Entity

Recently added

  1. Job System Core
  2. Mods - Undo & Redo steps in Level Editor Modding
  3. Equipment - Shirt & Tabards Customization
  4. Body Shapes Entity
  5. House Interiors Core