Player Class
Constructors
Player.__new()
Player.__new()
Fields
| Type | Name | Static | Default | Description |
|---|---|---|---|---|
| number | Speed | |||
| InteractableDetector__instance | Detection | |||
| Node3D__instance | UI3D | |||
| Inventory__instance | Inventory_UI | |||
| Equipment__instance | Equipment_UI | |||
| SkillMenu__instance | UI_Skills | |||
| DialogueMenu__instance | UI_Dialogue | |||
| HealthBar__instance | HUD_HealthBar |
Functions
Requires an instance!
SpeakTo(Humanoid)
SpeakTo(target: Humanoid) -> nil
| Type | Name | Description |
|---|---|---|
| Humanoid | target |
Save
Save() -> PlayerData
Load(PlayerData)
Load(data: PlayerData) -> nil
| Type | Name | Description |
|---|---|---|
| PlayerData | data |