Player Class

Constructors

Player.__new()

Player.__new()

Fields

Type Name Static Default Description
number Speed
InteractableDetector__instance Detection
Node3D__instance UI3D
Inventory__instance Inventory_UI
Equipment__instance Equipment_UI
SkillMenu__instance UI_Skills
DialogueMenu__instance UI_Dialogue

Functions

Requires an instance!

SpeakTo(Humanoid)

SpeakTo(target: Humanoid) -> nil
Type Name Description
Humanoid target

Save

Save() -> PlayerData

Load(PlayerData)

Load(data: PlayerData) -> nil
Type Name Description
PlayerData data

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