GamemodeManager Class
Constructors
GamemodeManager.__new()
GamemodeManager.__new()
Fields
Type | Name | Static | Default | Description |
---|---|---|---|---|
SyncEvent__instance | OnReady | Invoked when the game starts | ||
SyncEvent__instance | OnTick | Invoked every gamemode tick (0.1s) | ||
SyncEvent__instance | OnSecond | Invoked every second |
Functions
Requires an instance!
AddGUI(Control)
AddGUI(proxy: Control) -> nil
Type | Name | Description |
---|---|---|
Control | proxy |