GamemodeManager Class

Constructors

GamemodeManager.__new()

GamemodeManager.__new()

Fields

Type Name Static Default Description
SyncEvent__instance OnReady Invoked when the game starts
SyncEvent__instance OnTick Invoked every gamemode tick (0.1s)
SyncEvent__instance OnSecond Invoked every second

Functions

Requires an instance!

AddGUI(Control)

AddGUI(proxy: Control) -> nil
Type Name Description
Control proxy

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